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AvenueInfant School

Design and Technology

Curriculum Intent: Design and Technology

              Possibilities - To have high aspirations and know all of the opportunities available to                                                   them.

              Initiative -        To take risks, become independent thinkers and be responsible for                                                           themselves.

               Growth -          To recognise and celebrate their own individual journey, understanding                                               their own uniqueness and strengths and those of others

Implementation:

Our pupils should be able to organise their knowledge, skills and understanding into the following threshold concepts:

  • Master practical skills (in food, materials, textiles, electricals and electronics, computing, construction, mechanics)
  • Design and make
  • Create, evaluate and test

These key concepts underpin the children’s learning through the year groups from Reception to Year 2. This enables pupils to reinforce and build upon prior learning, make connections and develop subject specific language. 

The vertical accumulation of knowledge and skills from Years R to 2 is mapped as follows:

PROGRESSION IN THRESHOLD CONCEPTS

The procedural and semantic knowledge pupils need to understand the threshold concepts

THRESHOLD CONCEPTS

RECEPTION STEP- FOUNDATIONS TO BASIC

YEAR 1 STEP- BASIC

YEAR 2 STEP- ADVANCING TO DEEP

DT1- Master practical skills (in food, materials, textiles, electricals and electronics, computing, construction, mechanics)

See Curriculum Breadth map

DT2- Design, create and make

Create products for a reason

Design, make, refine and improve products to solve real life problems

DT3- Evaluate and test

Begin to make observations and express opinions about a product

Use subject specific language to evaluate the success of a product (existing or own)

Aspirations For The Future

Pupils develop an understanding of how subjects and specific skills are linked to future jobs.

Here are some of the jobs you could aspire to do in the future related to Design and Technology:

·         Automotive engineer

·         Carpenter

·         Theme park designer

·         Videogame Studies Researcher

·         Costume designer

For more careers, please visit First Careers

Impact

Assessment

Through the explicit teaching of the Design and Technology skills, both the teachers and the pupils assess their learning continuously throughout the lesson. Our assessment systems enable teachers to make informed judgements about the depth of their learning and the progress they have made over time.   

Pupil Voice

"…..”

Snapshots

Here is what Design and Technology looks like at The Avenue:

Year 2 making bread
Year 1 making potato pirate boats

      

Reception junk modelling